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Project Info COMPLETE Project Title

Consumer Behavior Change via Online Integrated Demand-Side Management Leveraging Casual Social Games

Project Number ET11SCE4030 Organization SCE End-use Whole Building Sector Residential Project Year(s) 2011 - 2011
Description
Online Integrated Demand Side Management service that incents consumers to conserve energy by leveraging social networks and social gaming. The internet-based platform enables social gaming (and other internet-based) companies to gain new revenue streams by trading their in-game currency for payments from utilities for verifiable energy usage reductions and energy efficiency activities. The payments flow from the utilities to the game companies through proprietary service, with the game companies connecting via Application Programming Interface.
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The ETCC is funded in part by ratepayer dollars and the California IOU Emerging Technologies Program, the IOU Codes & Standards Planning & Coordination Subprograms, and the Demand Response Emerging Technologies (DRET) Collaborative programs under the auspices of the California Public Utilities Commission. The municipal portion of this program is funded and administered by Los Angeles Department of Water and Power.